Design for flow. Don't just hope.
Flow, the absorbed state Mihaly Csikszentmihalyi described, isn't luck or personality. It depends on conditions, and teams can build those conditions.
Clear goals
Know What “Done” Is
- Well-shaped tickets
- Acceptance criteria up front
- No mid-task guessing
Fast feedback
See Results Quickly
- Quick builds and tests
- Hot reload, local environments
- Short review cycles
Right challenge
Stretch, Not Snap
- Too easy leads to boredom
- Too hard leads to anxiety
- Match work to skill
Source: Frontiers in Psychology ↗
Design for flow. Don't just hope.